Monday, October 27, 2008

Project Virtual Fishtank - Manta Ray

One of the very first large scale model I created back when I first started modeling using 3D Studio Max 5. This manta ray was created from an image reference by visual comparison. I remembered I didn't know how to import an image into the scene to assist me. 

Over the years, the manta ray was converted to Maya format as the VR engine work with could only support a certain exported format of the file. 

 
Top view

Bottom view

Wireframe view with rig (in green)

The polygon model was rigged with a skeleton to enable it to 'fly' like most mantas do in the sea. I remembered the sinusoidal behaviour of how the wings flapped are based on a script with I copied from reference books. 

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